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Tuesday, July 2, 2024
Show HN: Perlin noise Wang tile generator https://ift.tt/lHV4qfh
Show HN: Perlin noise Wang tile generator This is a little script I wrote a while ago to help generate sprites for a game I was working on. You can use it to build a seemingly-infinite aperiodic noise texture that is actually composed of a relatively small number of tiles. For example, imagine a large grassy field or body of water in a 2D pixel art game, but without the obvious repeated patterns that arise from simple tiling. The use case is pretty niche (for example, in many cases you could just evaluate the perlin noise function directly in a shader) but I thought it was a cool idea regardless. https://ift.tt/iJF9ZfE June 27, 2024 at 11:06PM
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Show HN: Yet Another Memory System for LLM's https://ift.tt/0oZIwAv
Show HN: Yet Another Memory System for LLM's Built this for my LLM workflows - needed searchable, persistent memory that wouldn't bl...
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Show HN: An AI logo generator that can also generate SVG logos Hey everyone, I've spent the past 2 weeks building an AI logo generator, ...
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Breaking #FoxNews Alert : Number of dead rises after devastating tornadoes, Kentucky governor announces — R Karthickeyan (@RKarthickeyan1)...
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Show HN: Snap Scope – Visualize Lens Focal Length Distribution from EXIF Data https://ift.tt/yrqHZtDShow HN: Snap Scope – Visualize Lens Focal Length Distribution from EXIF Data Hey HN, I built this tool because I wanted to understand which...
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