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Monday, September 28, 2026
Show HN: Gat – Version large files with Git, without an LFS server https://ift.tt/RYcrb8z
Show HN: Gat – Version large files with Git, without an LFS server Hi HN, I built Gat because I wanted one thing from data versioning: check out an old Git commit and recover the datasets, model weights, or assets that belong to it. It's basically a lock file for large files. I’d appreciate any feedback! https://ift.tt/sLRiB1G September 27, 2026 at 10:50PM
Show HN: Lofi Cities – Pixel-art city nights with browser-generated lofi https://ift.tt/bKmXc3Z
Show HN: Lofi Cities – Pixel-art city nights with browser-generated lofi https://loficities.com/ September 28, 2026 at 12:14AM
Sunday, September 27, 2026
Show HN: Blender Copilot https://ift.tt/KxpR3Gn
Show HN: Blender Copilot Deepseek generated Blender harness in 7USD. I wanted to remake my 6DoF spaceship flying prototype. What I did not want to do was model the spaceship. Manually. In Blender. So instead of spending a month learning to model, I built a Copilot inside Blender in a day. Which is the same thing, except I still cannot model. A chat panel in the 3D viewport sidebar. I type a sentence. The model writes Python, and it runs against my actual scene, the file open on screen, not a copy that some other process has to keep in sync. Then I sat down and had a conversation with my own addon. Five sentences: 1. Make a scifi looking spaceship. It should look scifi-y
2. Add RCS thrusters to get 6DoF flight
3. Make the RCS thrusters match the scifi look. And also position them properly.
4. Give the entire Spaceship a nice flying animation. Make it smooth. Roll and sway.
5. Add exhaust flames to main thrusters as well as RCS thrusters. animate the RCS thrusters to fire in sync with the animated motion. they should fire the correct ones so that expected motion should happen. 15 minutes. 52 tool calls. A ship with swept wings, a tail fin and a glass canopy. Four sets of steering thrusters, 22 exhaust flames. A full flight animation. The bit I did not expect. It checked every one of its own thrusters to make sure nothing was in the way. Found the rear ones were firing straight into the side of the ship. So it rebuilt them, angled them outward, moved them to the wingtips, and checked them all again. Nobody asked it to do that. It decided exhaust should not be firing into the ship it just built. Total bill for building the tool: $7.18. 3,833 requests, 613M tokens, 97% served from cache. One spaceship: about a seventh of a cent. Now the uncomfortable part. I didn't model a single vertex. I didn't read Blender's addon dev docs. I didn't learn its Python API, or how to draw a panel in it. Everything the tool needed to know, it asked the running Blender instead.
I didn't learn how to build an agent harness either. I built one anyway.
I didn't become a Blender artist. I became the person who gave hands to a model. Recently I read someone who described his new job: every spec, ticket and fix written by an AI, nobody reading any of it, twelve-hour days spent pressing enter. No sense of victory. I know exactly what he means. I just did the same. I am not proud of the prototype. Gamedevs were known to spend time making game engines before they started making the games. Its different now. No joy. https://ift.tt/ALvzkfj September 26, 2026 at 11:36PM
Show HN: Jev predicting your life choices https://ift.tt/IO9osUX
Show HN: Jev predicting your life choices Built a simple quiz to check whether AI (Jev) can simply learn and predict life choices.
Experiment) https://quiz.seek.ws/ September 26, 2026 at 09:54PM
Saturday, September 26, 2026
Show HN: Jev Plays Pokémon Red https://ift.tt/HN9P0Xv
Show HN: Jev Plays Pokémon Red Hey HN! Wanted to share a fun project I've been hacking on. Given Jev can make decisions really fast (but not fast enough to play Doom yet sadly), I wanted to try and push it to play a more complex game than Tetris. So I went with Pokémon. I've spent endless hours playing this game as a child so building this was a ton of fun. I open sourced everything in case you want to hack on it yourself here: https://ift.tt/VAukJm9 The game is being streamed live including the tokens and cost - hopefully we get all the badges and don't get stuck in a cave :) https://jev-pokemon.vercel.app/ September 25, 2026 at 07:58PM
Show HN: Paper-docx – agent-native Python-docx fork with 78% fewer DOCX failures https://ift.tt/aBwnDMp
Show HN: Paper-docx – agent-native Python-docx fork with 78% fewer DOCX failures https://ift.tt/cOqebRg September 26, 2026 at 12:35AM
Show HN: I couldn't deal with another Claude Code tab https://ift.tt/XLQBiEg
Show HN: I couldn't deal with another Claude Code tab https://aidash.dev/ September 25, 2026 at 11:52PM
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Show HN: Gat – Version large files with Git, without an LFS server https://ift.tt/RYcrb8z
Show HN: Gat – Version large files with Git, without an LFS server Hi HN, I built Gat because I wanted one thing from data versioning: check...
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Show HN: An AI logo generator that can also generate SVG logos Hey everyone, I've spent the past 2 weeks building an AI logo generator, ...
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Show HN: Simple Gantt Chart Software https://ift.tt/sa3dQKF May 7, 2022 at 12:39PM
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Show HN: Jsonnet Course Online Hi HN! I'm usually a lurker here, but I wanted to share this: I'm an enthusiastic user of Jsonnet[1] ...