Growing India News, world news, nation news, our news, people's news, grow news, entertainment, fashion, movies, tech, automobile and many more..
Tuesday, January 2, 2024
Show HN: Hook – a simple graphical C/C++ runtime editor https://ift.tt/sBUyrnI
Show HN: Hook – a simple graphical C/C++ runtime editor While helping one of my students create and iterate on a game in C using raylib, I realized there was quite a lot of time spent on experimenting with level design and colors, how the player moves, gravity, etc. and a lot of time was wasted making a change, exiting the game, recompiling, running the game, deciding his change wasn't right, and going through the whole cycle over and over. I could tell it was demotivating, and this process was creating a barrier that prevented him from experimenting to his heart's content. I started this project to solve this problem by giving a simple gui to a few core features of lldb through the lldb api. Experimenting with changing colors, where blocks in the level go, how tall the player is, gravity is all now just a simple toggle or text field edit. The variables are modifiable while the program is running. The project is still in its early stages, and so far only targets macOS. https://ift.tt/dyRL0Tz January 2, 2024 at 06:45AM
Subscribe to:
Post Comments (Atom)
Show HN: Yet Another Memory System for LLM's https://ift.tt/0oZIwAv
Show HN: Yet Another Memory System for LLM's Built this for my LLM workflows - needed searchable, persistent memory that wouldn't bl...
-
Show HN: An AI logo generator that can also generate SVG logos Hey everyone, I've spent the past 2 weeks building an AI logo generator, ...
-
Breaking #FoxNews Alert : Number of dead rises after devastating tornadoes, Kentucky governor announces — R Karthickeyan (@RKarthickeyan1)...
-
Show HN: Snap Scope – Visualize Lens Focal Length Distribution from EXIF Data https://ift.tt/yrqHZtDShow HN: Snap Scope – Visualize Lens Focal Length Distribution from EXIF Data Hey HN, I built this tool because I wanted to understand which...
No comments:
Post a Comment