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Wednesday, September 14, 2022
Show HN: Mini Metroidvania in 13KB of JavaScript https://ift.tt/Zb8XQjU
Show HN: Mini Metroidvania in 13KB of JavaScript As part of the annual JS13K games challenge, I've put together a pretty large (but small-in-code) Metroidvania game that fits in just 13KB of compressed Javascript. The source is available here: https://ift.tt/HCt2qxb NOTE: the current head of the main branch is at 13.6KB due to quality of life patches. The legit 13KB version is tagged in github. Useful hacks: - Using Roadroller ( https://ift.tt/i5trJ7E ) for compression - Compressing the map data as grayscale PNG paired with some code generation. - Using procedural animation for all characters. - Replacing string enum with numeric enums for compression. - Built a small game engine for object lifecycle and rendering. - Single function to generate unique procedural songs for different regions. https://ift.tt/2UqsH7x September 13, 2022 at 11:55PM
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Show HN: Mock Interviews for Software Engineers https://ift.tt/OoIelBY
Show HN: Mock Interviews for Software Engineers https://ift.tt/hr759Yl August 14, 2025 at 04:32AM
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Show HN: Snap Scope – Visualize Lens Focal Length Distribution from EXIF Data https://ift.tt/yrqHZtDShow HN: Snap Scope – Visualize Lens Focal Length Distribution from EXIF Data Hey HN, I built this tool because I wanted to understand which...
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