Friday, June 19, 2026

Show HN: Run Agent Skills with mistral.rs v0.8.10: /v1/skills support and more https://ift.tt/yLNsz86

Show HN: Run Agent Skills with mistral.rs v0.8.10: /v1/skills support and more Hey all! I'm the maintainer of mistral.rs. I just landed support for OpenAI-compatible Agent Skills via a /v1/skills endpoint, and it works with local open models. Until now Skills have basically been locked to closed models, and with the ability to have private, local intelligence becoming increasingly important, but this feature allows you to do XYZ with local models. It's fully compatible with OpenAI's /v1/skills API, so you can drop mistral.rs into your existing code with minimal difficulty. We support the accompanying tools too: /v1/files or input_file for attaching files to your prompts, and mistral.rs also allows models to send generated files back using the OpenAI-compatible method. It's also easier than ever to try mistral.rs: we are including prebuilt binaries for NVIDIA CUDA, Apple Silicon, and CPU! # Linux/Mac > curl --proto '=https' --tlsv1.2 -sSf https://ift.tt/97azeRy... | sh # Windows > irm https://ift.tt/97azeRy... | iex Then: mistralrs serve --agent --isq 4 -m google/gemma-4-E4B-it Super excited for you to try this out and any feedback! Do you have any suggestions for what you would like to see in the next releases? Check out the GitHub: https://ift.tt/R1mGktC Docs & Quickstart: https://ericlbuehler.github.io/mistral.rs/ June 18, 2026 at 12:33PM

Show HN: NGB, an open-source .NET platform for document-driven business apps https://ift.tt/dhvo5eA

Show HN: NGB, an open-source .NET platform for document-driven business apps https://ift.tt/QVz54Nc June 18, 2026 at 11:20PM

Thursday, June 18, 2026

Show HN: I built a spelling app for kids with my 7-year-old https://ift.tt/wrNxyW5

Show HN: I built a spelling app for kids with my 7-year-old Hello HN! I made an iPad app with my seven-year-old daughter to make learning spelling fun. https://spellabee.com/ We play Spelling Bee type games in our car rides, and she wanted to learn more words that way. So we built a simple app that teaches 10 words at a time, and lets the kids practice and master these 10 words. The full word list in the app is static, and it gets progressively harder as the kid goes through the levels. There are no AI features in the app. I do not collect emails inside the app or have third party trackers. Based on feedback (reviews) and aggregate usage data I plan on updating the app with new word sets. Although the app does not have any AI features I used AI to build the app itself. I used Claude to code the app using Flutter, do etymology research, and understand what alternative apps that are in the App Store. While the LLMs were good at providing a lot of information, I had to synthesize it and play a strong Product Manager role to drive the vision and keep the app simple. My daughter provided a lot of feedback and helped simplify the app and refine the UX. The "Bee Stage" design was inspired by her drawing. Without AI tools, it would have been almost impossible for me to build and launch this app. But it still required a lot of decision-making and prioritization to get the product out of the door. I strongly believe that while AI is a powerful tool, human taste is the differentiator in well made products. If you have a kid in K-5 who is interested in spelling bee type games, give it a try and I would love to hear any feedback you may have as a parent. App store: https://ift.tt/Cr8V7os... https://spellabee.com/ June 18, 2026 at 03:06AM

Show HN: Mantyx – Batteries included managed agent runtime https://ift.tt/XeaOqYS

Show HN: Mantyx – Batteries included managed agent runtime https://mantyx.io/ June 17, 2026 at 10:31PM

Taken with Transportation Podcast: On the World Stage

Taken with Transportation Podcast: On the World Stage
By Melissa Culross

Director of Transportation Julie Kirschbaum (left) joins Mayor Daniel Lurie at a World Cup kickoff event in the Haight Ashbury. San Francisco once again is on the world stage now that the FIFA World Cup 26™ is in town. And we’ve got World Cup fever on the Taken with Transportation podcast. Let's go San Francisco We sit down with San Francisco Mayor Daniel Lurie in our new episode, “On the World Stage,” and ask him how the city got ready for the tournament. “We’ve been spending months and months preparing,” Mayor Lurie says. “San Francisco and the Bay Area know how to do big events, and we are...



Published 2026-06-17T00:00:00Z
https://ift.tt/ltQ2PTX

Wednesday, June 17, 2026

Show HN: Sabela – A Reactive Notebook for Haskell https://ift.tt/6goYl8u

Show HN: Sabela – A Reactive Notebook for Haskell Sabela is a reactive notebook for Haskell. The name is the Ndebele word for "to respond." Cells respond to each other on change. Initially it was meant as a tool for working with data but it has turned out to have a lot of pedagogical value outside of data analysis work. There is a gallery to read through on the website and a number of examples in the repo showcasing things like: * Python interop * Widgets and animation * Exploratory data analysis If you find any of this interesting please try it out. Any feedback is welcome. https://ift.tt/YWOC380 June 14, 2026 at 02:03PM

Show HN: Pen and paper resource development game with an emergent world https://ift.tt/wcuM2Rh

Show HN: Pen and paper resource development game with an emergent world I've been working for a while on trying to curate a game that has the emergence of procedurally generated computer games but that can be played with only pen and paper. Here I present the best version I've been able to come up with that is simple and emergent. I've really enjoyed being able to engage with this sort of game while not feeling like my brain in rotting. I recon my numeracy improves while playing it. https://ift.tt/qS3R5hm June 16, 2026 at 11:19PM

Show HN: Jumpjet – a WASM runtime for game developers https://ift.tt/NLsyDSh

Show HN: Jumpjet – a WASM runtime for game developers I built Jumpjet because I realized that engine and indie game developers are always re...