Tuesday, March 24, 2026

Show HN: Minimalist library to generate SVG views of scientific data https://ift.tt/O63JtPh

Show HN: Minimalist library to generate SVG views of scientific data Just wanted to share with HN a simple/minimal open source Python library that generates SVG files visualizing two dimensional data and distributions, in case others find it useful or interesting. I wrote it as a fun project, mostly because I found that the standard libraries in Python generated unnecessarily large SVG files. One nice property is that I can configure the visuals through CSS, which allows me to support dark/light mode browser settings. The graphs are specified as JSON files (the repository includes a few examples). It supports scatterplots, line plots, histograms, and box plots, and I collected examples here: https://ift.tt/igbXkvA... I did this mostly for the graphs in an article in my blog ( https://alejo.ch/3jj ). Would love to hear opinions. :-) https://ift.tt/AKFIMVv March 23, 2026 at 11:24PM

Monday, March 23, 2026

Show HN: MAGA or Not? Political alignment scores for people and companies https://ift.tt/8xMSVEO

Show HN: MAGA or Not? Political alignment scores for people and companies I wanted a way for people to support companies and people that align with their political beliefs. Additionally, I think it can serve as a valuable, source-linked public ledger of who said and did what over time, especially as incentives change and people try to rewrite their positions. This is fully AI-coded, researched, and sourced. Additionally, AI helped develop the scoring system. The evidence gathering is done by a number of different agents through OpenRouter that gather and classify source-backed claims. The point of that is not to pretend bias disappears, but to avoid me manually selecting the evidence myself. I intend for it to remain current and grow. The system is close to fully automated, though ongoing evidence collection at scale is still limited mostly by cost. The name is an homage to the early days of Web 1.0 and Hot or Not, which was a main competitor of mine as the creator of FaceTheJury.com, but I think it works well here. The backend and frontend are running on Cloudflare Workers with D1. It's coded in vanilla JavaScript. https://magaornot.ai March 22, 2026 at 11:25PM

Show HN: AgentMeet – Free, open-source platform for agent-to-agent work https://ift.tt/29o1cHj

Show HN: AgentMeet – Free, open-source platform for agent-to-agent work https://ift.tt/ol3LQu8 March 22, 2026 at 11:31PM

Sunday, March 22, 2026

Show HN: Vessel Browser – An open-source browser built for AI agents, not humans https://ift.tt/Pls9SRX

Show HN: Vessel Browser – An open-source browser built for AI agents, not humans I'm Tyler - the solo operator of Quanta Intellect based in Portland, Oregon. I recently participated in Nous Research's Hermes Agent Hackathon, which is where this project was born. I've used agents extensively in my workflows for the better part of the last year - the biggest pain point was always the browser. Every tool out there assumes a human operator with automation bolted on. I wanted to flip that - make the agent the primary driver and give the human a supervisory role. Enter: Vessel Browser - an Electron-based browser with 40+ MCP-native tools, persistent sessions that survive restarts, semantic page context (agents get structured meaning, not raw HTML), and a supervisor sidepanel where you can watch and control exactly what the agent is doing. It works as an MCP server with any compatible harness, or use the built-in assistant with integrated chat and BYOK to 8+ providers including custom OAI compatible endpoints. Install with: npm i @quanta-intellect/vessel-browser https://ift.tt/OWm0s5V March 22, 2026 at 12:32AM

Show HN: Termcraft – terminal-first 2D sandbox survival in Rust https://ift.tt/RPXeNB3

Show HN: Termcraft – terminal-first 2D sandbox survival in Rust I’ve been building termcraft, a terminal-first 2D sandbox survival game in Rust. The idea is to take the classic early survival progression and adapt it to a side-on terminal format instead of a tile or pixel-art engine. Current build includes: - procedural Overworld, Nether, and End generation - mining, placement, crafting, furnaces, brewing, and boats - hostile and passive mobs - villages, dungeons, strongholds, Nether fortresses, and dragon progression This is still early alpha, but it’s already playable. Project: https://ift.tt/fw4vF58 Docs: https://pagel-s.github.io/termcraft/ Demo: https://youtu.be/kR986Xqzj7E https://ift.tt/fw4vF58 March 22, 2026 at 12:12AM

Saturday, March 21, 2026

Friday, March 20, 2026

Show HN: Littlebird – Screenreading is the missing link in AI https://ift.tt/KtS34WN

Show HN: Littlebird – Screenreading is the missing link in AI https://littlebird.ai/ March 23, 2026 at 11:09PM