Thursday, January 1, 2026

Show HN: A Prompt-Injection Firewall for AI Agents and RAG Pipelines https://ift.tt/N2cOHFr

Show HN: A Prompt-Injection Firewall for AI Agents and RAG Pipelines We built SafeBrowse — an open-source prompt-injection firewall for AI systems. Instead of relying on better prompts, SafeBrowse enforces a hard security boundary between untrusted web content and LLMs. It blocks hidden instructions, policy violations, and poisoned data before the AI ever sees it. Features: • Prompt injection detection (50+ patterns) • Policy engine (login/payment blocking) • Fail-closed by design • Audit logs & request IDs • Python SDK (sync + async) • RAG sanitization PyPI: pip install safebrowse Looking for feedback from AI infra, security, and agent builders. January 1, 2026 at 02:31AM

Show HN: A web-based lighting controller built because my old became a brick https://ift.tt/LtKFM6s

Show HN: A web-based lighting controller built because my old became a brick I’m a student and I built this because my old lightning controller (DMX) became a brick after the vendor’s control software was deprecated in 2025. My focus was entirely on developing a robust backend architecture to guarantee maximum performance. Everything is released under GPLv3. The current frontend is just a "vibecoded" dashboard made with plain HTML and JavaScript to keep rendering latency as low as possible. In earlier versions Svelte was used. Svelte added too much complexity for an initial mvp. Video: https://ift.tt/S5TiRwD Repo: https://ift.tt/BPoTlGR Technical Details: The system uses a distributed architecture where a FastAPI server manages the state in a Redis. State changes are pushed via WebSockets to Raspberry Pi gateways, which then independently maintain the constant 44Hz binary stream to the lights. This "push model" saves massive amounts of bandwidth and ensures low latency. In a stress test, I processed 10 universes (5,120 channels) at 44Hz with zero packet loss (simulated). An OTP-based pairing makes the setup extremely simple (plug-and-play). I’m looking forward to your feedback on the architecture and the Redis approach! Happy New Year! https://ift.tt/BPoTlGR December 31, 2025 at 10:16PM

Show HN: Fleet / Event manager for Star Citizen MMO https://ift.tt/ULVMAlu

Show HN: Fleet / Event manager for Star Citizen MMO I built an open-source org management platform for Star Citizen, a space MMO where player orgs can have 50K+ members managing fleets worth millions. https://scorg.org The problem: SC's official tools won't launch until 2026, but players need to coordinate now - track 100+ ship fleets, schedule ops across timezones, manage alliances, and monitor voice activity during battles. Interesting challenges solved: 1. Multi-org data isolation - Users join multiple orgs, so every query needs scoping. 2. Canvas + Firebase Storage CORS - Couldn't export fleet layouts as PNG. Solution: fetch images as blobs, convert to base64 data URLs, then draw to canvas. No CORS config needed. 3. Discord bot - Built 4 microservices (VoiceActivityTracker, EventNotifier, ChannelManager, RoleSync) sharing Firebase state. Auto-creates channels for ops, cleans up when done. Features: role-based access, event calendar with RSVP, LFG matchmaking, drag-and-drop fleet builder, economy tools, alliance system, analytics dashboard, mobile-responsive. ~15 pages, fully functional. Custom military-inspired UI (monospace, gold accents). January 1, 2026 at 12:48AM

Wednesday, December 31, 2025

Tuesday, December 30, 2025

Show HN: Aroma: Every TCP Proxy Is Detectable with RTT Fingerprinting https://ift.tt/GEubX81

Show HN: Aroma: Every TCP Proxy Is Detectable with RTT Fingerprinting TL;DR explanation (go to https://ift.tt/iCqOtQB... if you want the formatted version) This is done by measuring the minimum TCP RTT (client.socket.tcpi_min_rtt) seen and the smoothed TCP RTT (client.socket.tcpi_rtt). I am getting this data by using Fastly Custom VCL, they get this data from the Linux kernel (struct tcp_info -> tcpi_min_rtt and tcpi_rtt). I am using Fastly for the Demo since they have PoPs all around the world and they expose TCP socket data to me. The score is calculated by doing tcpi_min_rtt/tcpi_rtt. It's simple but it's what worked best for this with the data Fastly gives me. Based on my testing, 1-0.7 is normal, 0.7-0.3 is normal if the connection is somewhat unstable (WiFi, mobile data, satellite...), 0.3-0.1 is low and may be a proxy, anything lower than 0.1 is flagged as TCP proxy by the current code. https://ift.tt/cRqaLIO December 26, 2025 at 02:04AM

Show HN: 3D-Agent – AI that edits Blender scenes through the Python API https://ift.tt/K8jQOZb

Show HN: 3D-Agent – AI that edits Blender scenes through the Python API https://ift.tt/qVL1uH2 May 14, 2026 at 08:17PM