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Monday, September 16, 2024
Show HN: Call-Me https://ift.tt/1kaR4zf
Show HN: Call-Me https://ift.tt/ZfuPNQc September 15, 2024 at 10:59PM
Sunday, September 15, 2024
Show HN: I made a digital circuit drawing and simulation game https://ift.tt/ybTr157
Show HN: I made a digital circuit drawing and simulation game Inspired by games like Turing Complete/Virtual Circuit Board/Logic World, I tried to make a mix of aseprite and wiredworld/wired-logic, the idea being the user can build a digital circuit using a "fullstack" pixelart creation workflow. The circuit is just an image. The primitives are (i) connected wires which have undefined, 0 or 1 state during simulation (displayed brighter or darker in function of the state) and (ii) NANDs, which are little pixel triangles. During simulation the user can interact with any wire by clicking on it, toggling its state, which is cool for messing around when learning. The simulation uses a unit-delay event driven algorithm. Then, on top of that there are little wire interfaces on the left side of the image that communicate with an external system. This external system is defined in lua and is simulated together with the main circuit (they alternate until convergence). By default there's a sandbox mode with a clock and a power-on-reset signal. The user can choose other "levels", where the API change and there are some problems to solve, from finding if a number is multiple of 3 to solving hanoi tower to finding if a number is prime. The idea is that if the user want to learn but not sure what to do they can try to solve these puzzles, or they can change the lua scripts to add their own stuff/interface for a custom project. I've also included a small wiki (circuitopedia) with some basic digital concepts to guide those who are new or are a bit rusty. It's not super detailed but I guess it can at the very least present the concepts so the user can dig further on more serious material if they want to. I developed the game in C with raylib, with scripting in lua/luajit. I've put the game on steam (for windows) and released the source code on github under GPLv3. There's also a web demo version on itch.io, even though it's a bit laggy: https://ift.tt/vrmelYB... . Feedback is appreciated! https://ift.tt/VqZ7MYa September 15, 2024 at 04:13AM
Show HN: I Made Fleschkey – Non-AI Text Editor with Readability Insights https://ift.tt/hdzt5NI
Show HN: I Made Fleschkey – Non-AI Text Editor with Readability Insights Hello, HN! After weeks of being frustrated with bloated software and AI writing tools, I decided to make something different—something simpler. That's how I created Fleschkey, my privacy-first, AI-free text editor. Fleschkey is for writers who want their work to be clear. It gives instant feedback with a readability score based on the Flesch-Kincaid formula, made in 1975—a system that's been used in many ways since then. To me, privacy means more than opting in or out. It means no one can see or take your data unless there's a good reason. That’s why everything stays on your device—no cloud, no AI, no data collection, no worries. By the way, the text above received the following scores: Flesch-Kincaid Grade Level: 7.16 Flesch Reading Ease Score: 67.55 Reading Level: 7th grade (Plain English) Average Words per Sentence: 13.38 Average Syllables per Word: 1.49 Sentences: 8 Words: 107 Characters (including spaces): 639 https://fleschkey.com/ September 15, 2024 at 03:24AM
Show HN: The Hitchhiker's Guide to the Galaxy Online https://ift.tt/kx3enWY
Show HN: The Hitchhiker's Guide to the Galaxy Online I thought to make a funny website with a fine-tuned model that acts like the guide from Douglas Adams's novel. This way, you can find the right answer when in a tight spot (like when you need a ride to Alpha Centauri or smth). https://www.the42.life/ September 15, 2024 at 12:24AM
Show HN: Preppr – a modern prepping/survivalist iOS app https://ift.tt/Q5yBb3H
Show HN: Preppr – a modern prepping/survivalist iOS app Hi, this is my first iOS app and built it for the prepping community as I saw all their existing apps looked like they were from 2010 :) It's 80-90% free (unless you are a power user e.g. create a lot of AI generated items, then there is a cheap pro plan). Enjoy! https://ift.tt/7aSGFlB September 14, 2024 at 11:43PM
Saturday, September 14, 2024
Show HN: Strip-windows.ps1 – this could get smaller in the right hands https://ift.tt/Tg1k9cd
Show HN: Strip-windows.ps1 – this could get smaller in the right hands https://ift.tt/A3wdTkC September 14, 2024 at 09:55AM
Show HN: Built a Cookie Clicker Clone in Google Sheets https://ift.tt/qn2k5VR
Show HN: Built a Cookie Clicker Clone in Google Sheets https://www.youtube.com/watch?v=r4Z8MdYm1_s September 14, 2024 at 07:53AM
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Show HN: Do You Know RGB? https://ift.tt/t8kUpbO
Show HN: Do You Know RGB? https://ift.tt/OWhvmMT June 24, 2025 at 01:49PM
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Show HN: An AI logo generator that can also generate SVG logos Hey everyone, I've spent the past 2 weeks building an AI logo generator, ...
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Show HN: Snap Scope – Visualize Lens Focal Length Distribution from EXIF Data https://ift.tt/yrqHZtDShow HN: Snap Scope – Visualize Lens Focal Length Distribution from EXIF Data Hey HN, I built this tool because I wanted to understand which...
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Show HN: Federated IndieAuth Server implemented as a notebook https://ift.tt/32IC633 April 27, 2021 at 04:37PM