Wednesday, September 27, 2023

Show HN: A JavaScript function that looks and behaves like a pipe operator https://ift.tt/25X7abE

Show HN: A JavaScript function that looks and behaves like a pipe operator https://ift.tt/OSoz7j8 September 27, 2023 at 01:01PM

Show HN: POC: Real-Time Medical Image Collaboration Made Easy with OHIF / Nun-Db https://ift.tt/hVlaSiO

Show HN: POC: Real-Time Medical Image Collaboration Made Easy with OHIF / Nun-Db https://ift.tt/4LfcIap September 27, 2023 at 04:40AM

Go Local. Muni Supports Small Businesses.

Go Local. Muni Supports Small Businesses.
By Sophia Scherr

An illustration that says Parkside Outer Sunset featuring a light rail train and a pizza shop sign.An illustration for one of the featured neighborhood districts supporting the Take Muni to Support Small Business campaign, Artwork created by Dan Bransfield.

This week we are launching a campaign encouraging residents and visitors to take Muni to support San Francisco small businesses. The “Go Local” campaign is centered around defining the personalities of several neighborhood business districts, highlighting what makes them unique and promoting the benefits of taking Muni to shop, dine and explore.  

Economic Boost 

When you choose Muni for your daily commute or to explore the city, you're directly contributing to our local economy. Small businesses thrive when customers can easily access their shops, restaurants and services, as many of them rely on foot traffic and local patronage. By opting to take Muni, you're helping these businesses grow, create jobs and continue to enrich our city.  

Climate Conscious Choice 

Choosing Muni over private cars reduces carbon emissions and traffic congestion. It's a small thing that makes a big difference in our efforts to combat climate change.

Cost-Effective 

Rideshare costs can add up, and parking can be scarce and expensive. Shopping corridors can get congested, especially during peak hours and holidays. By opting to take Muni, you help reduce street congestion and you won’t need to spend time looking for parking. With various pass options (and no surge charging), Muni makes it easy to save money on your ride, leaving you with more spending money to support local restaurants, cafes and shops.  

About the Artwork and Artist 

SFMTA staff collaborated with San Francisco-based artist Dan Bransfield for the “Go Local” campaign. Bransfield is an award-winning illustrator, animator and author working in gouache, watercolors and ink, as well as digital media. The campaign artwork captures the vibrancy and culture of each neighborhood’s commercial corridors. Riders can spot the artwork on Muni, social media, digital ads and citywide outdoor media in the coming weeks. 

Look for the #GoLocalwithMuni social tags and keep an eye out for special collaborations with local social media influencers – each spotlighting different neighborhood destinations that offer the best shopping, dining and culture...all a Muni ride away.  

By choosing to Go Local you're not just embarking on an adventure; you're supporting the heart and soul of San Francisco - the small businesses that make our city shine. 

Visit the campaign page (SFMTA.com/GoLocal) to discover what each neighborhood has to offer.



Published September 27, 2023 at 12:43AM
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Show HN: Mail Memories – Export all your Gmail images https://ift.tt/zwK04f2

Show HN: Mail Memories – Export all your Gmail images I've added screenshots so you can see how it works now. Mail Memories lets you download all the images in your Gmail account from 2004 or 2010 or any year. Would appreciate your thoughts. Previously: https://ift.tt/qKHYZpN Demo - Download the oldest images in your account for free: https://ift.tt/cYwxvA8 https://ift.tt/LR5dFWp September 27, 2023 at 12:12AM

Show HN: Unity like game editor running in pure WASM https://ift.tt/GPusVlZ

Show HN: Unity like game editor running in pure WASM In the wake of all the Unity nonsense, just wanted to toss the Raverie engine into this mix :) We’re building off a previous engine that we worked on for DigiPen Institute of Technology called the Zero Engine with a similar component based design architecture to Unity. Our engine had a unique feature called Spaces: separate worlds/levels that you can instantiate and run at the same time, which became super useful for creating UI overlays using only game objects, running multiple simulations, etc. The lighting and rendering engine is scriptable, and the default deferred rendering implementation is based on the Unreal physically based rendering (PBR) approach. The physics engine was built from the ground up to handle both 2D and 3D physics together. The scripting language was also built in house to be a type safe language that binds to C++ objects and facilitates auto-complete (try it in editor!) This particular fork by Raverie builds both the engine and editor to WebAssembly using only clang without Emscripten. We love Emscripten and in fact borrowed a tiny bit of exception code that we’d love to see up-streamed into LLVM, however we wanted to create a pure WASM binary without Emscripten bindings. We also love WASI too though we already had our own in memory virtual file system, hence we don’t use the WASI imports. All WASM imports and exports needed to run the engine are defined here: https://ift.tt/EQwcgVS... The abstraction means that in the future, porting to other platforms that can support a WASM runtime should be trivial. It’s our dream to be able to export a build of your game to any platform, all from inside the browser. Our near term road-map includes getting the sound engine integrated with WebAudio, getting the script debugger working (currently freezes), porting our networking engine to WebRTC and WebSockets, and getting saving/loading from a database instead of browser local storage. Our end goal is to use this engine to create an online Flash-like hub for games that people can share and remix, akin to Scratch or Tinkercad. https://ift.tt/LrRmZSD https://ift.tt/HFjoyqk September 26, 2023 at 11:28PM

Tuesday, September 26, 2023

Show HN: Automatically check into SW flights with a bot https://ift.tt/i2sOM8a

Show HN: Automatically check into SW flights with a bot I got tired of checking into my flight exactly 24 hours before it departs, so I built a bot to do it for me. Enjoy! https://ift.tt/rsw9i4y September 26, 2023 at 02:05AM

Show HN: DeepEval – Evaluation and Unit Testing for LLMs https://ift.tt/aAqGikT

Show HN: DeepEval – Evaluation and Unit Testing for LLMs https://ift.tt/g91BqOi September 26, 2023 at 01:38AM

Show HN: ReadMyMRI DICOM native preprocessor with multi model consensus/ML pipes https://ift.tt/H4txQBC

Show HN: ReadMyMRI DICOM native preprocessor with multi model consensus/ML pipes I'm building ReadMyMRI to solve a problem I kept runnin...